Multiplayer survival · Pacific Northwest

ENDURED

A world worth surviving.
A reason to come back.

Find your place among the survivors. Roam a reclaimed wilderness, take on missions with friends, or risk your gear in tense extraction runs. One survivor. Three ways to play.

AI-generated concept art. Not in-game footage.

The world of Endured

The world stopped in the ’80s.
Life kept going.

Nearly twenty years after a devastating outbreak, survivors have built new lives among the remains of the Pacific Northwest. Rain-soaked forests reclaim highways. Small settlements hold on beneath the mountains. Beyond their gates, infected and hostile survivors move through the ruins of a world left behind.

Faded neon. Silent arcades. Abandoned storefronts. The remnants of the 1980s sit beneath decades of decay, repair and survival.

Choose your kind of night

Roam. Team up. Risk it all.

Some days you want to explore. Others, you want a challenge with friends—or a fight that gets your heart pounding. Endured is being designed to connect those experiences through a shared character and progression.

01 / FREE ROAM

Make a life out there.

Follow forest roads between settlements, take faction jobs and stumble into rescues, convoy encounters and valuable loot. Patrols offer support near friendly camps. Farther out, the wilderness leaves you to make your own way home.

Exploration · Encounters · PvPvE

02 / COOPERATIVE MISSIONS

Go in with a purpose.

Earn your faction’s trust to access guided co-op missions. Head into remote locations with other survivors, gather supplies and face dangerous AI enemies. Extract with what you find, or complete the assignment for an additional reward.

Faction objectives · Teamwork · PvE

03 / COMPETITIVE EXTRACTION

Make it out with more.

Enter a timed extraction session in search of better gear and location-specific quests. Other players and hostile AI stand between you and the exit. Get out with your haul—or lose the equipment and loot you carried into the fight.

High stakes · Contested loot · PvPvE

A place to call home

Three factions.
One allegiance.

Choose a home faction and step into a walkable safe camp with traders, storage, crafting and people who need your help. Build relationships through jobs and story missions, then put those connections to use in the world outside.

You can earn standing with all three factions while pledging allegiance to one. Your actions affect how local patrols respond—and whether a familiar road feels welcoming or dangerous.

Farm faction

A community centered on agriculture and keeping survivors supplied.

Military faction

A community shaped by defense, organization and military experience.

Resource faction

A community built around recovering materials and rebuilding from what remains.

Faction labels and specializations are working concepts.

Beyond faction protection

When you’re ready, go rogue.

Optional rogue expeditions take you into places the factions have forbidden. Brave The City’s ruthless survivors and infected in PvPvE, or face a heavily infected region on a dedicated PvE expedition. Both paths are designed around repeated extraction runs, valuable rewards and lasting skill growth.

Split concept artwork showing a ruined waterfront city and an overgrown infected research complex

AI-generated destination concepts. Environments and gameplay are subject to change.

Leave your old stash and faction standing behind to fund a new expedition. Return with secured rewards and the skills you’ve earned, then pledge to the same faction—or begin a new chapter with another.

A glimpse of the vision

From the camp to the unknown.

World, mission and equipment concepts for Endured. Open an image for a closer look.

From concept to playable

The journey is just beginning.

Endured is in early development in Unreal Engine. Initial movement and systems work, level blockouts and landscape development are underway. The next goal is a playable multiplayer demo that brings combat, looting, extraction and returning to camp into one complete experience.

This page presents the intended direction. Features, scope and visuals will evolve during development. A release date has not been announced.